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2026-09-27 · 9 × 9

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56 squares are still dark.

Click once for a bulb, twice to mark a square as empty.

Playing as a guest — this board is kept in your browser only.

How to play

Put bulbs on the white squares until every white square is lit. A bulb lights its own square and shines along its row and its column until a wall or the edge of the board stops it. No bulb may stand in another bulb's light. A wall with a number on it has exactly that many bulbs against its sides, counting only the four squares it touches edge to edge, and a wall with no number tells you nothing. The two halves of the game pull opposite ways: lighting everything wants the bulbs spread out, and no two in sight of each other means no two share a corridor. Marking the squares you have ruled out is usually what makes the next bulb obvious, and a wall wanting none is often the most useful clue on the board.